Creating Your First Game
Overview
This tutorial will guide you through creating your first one-button game using the Unipress framework.
Prerequisites
Complete Installation Guide
Basic Python knowledge
Understanding of Game Design Standards
Game Concept
We’ll create a simple jumping game where the player must avoid obstacles by timing their jumps.
Implementation Steps
1. Create Game Class
from unipress.core.base_game import BaseGame
import arcade
class MyFirstGame(BaseGame):
def setup(self) -> None:
"""Initialize game components."""
self.player = arcade.Sprite(":resources:images/player.png")
self.obstacles = arcade.SpriteList()
self.score = 0
self.lives = 3
2. Implement Game Logic
def update(self, delta_time: float) -> None:
"""Update game logic."""
self.player.update()
self.obstacles.update()
# Check collisions
if arcade.check_for_collision_with_list(self.player, self.obstacles):
self.lives -= 1
self.play_sound("player", "collision")
3. Add Rendering
def on_draw(self) -> None:
"""Render the game."""
arcade.start_render()
self.player.draw()
self.obstacles.draw()
self.draw_ui()
Next Steps
Add Asset Management for custom sprites
Implement Sound System for audio
Optimize Performance
Add Testing
Complete Example
See the Jumper Game for a complete implementation.